BEESY PEASY
~ 2009 ~
Beesy Peasy is Michael's second game made with Flash. It was completed as part of a class assignment while pursuing his Bachelor's at UMBC. All of the game's assets are original with the exception of the background image, music, and portions of the code, which were provided to the class by the instructor. The motivation for the game's aesthetic came from the desire to build a game where the convention of "shooting at things" resulted in creation rather than destruction. In this case, a beautiful garden would spring up in place of defeated foes. The concept was never fully realized due to the time constraints of the project.
Beesy Peasy is Michael's second game made with Flash. It was completed as part of a class assignment while pursuing his Bachelor's at UMBC. All of the game's assets are original with the exception of the background image, music, and portions of the code, which were provided to the class by the instructor. The motivation for the game's aesthetic came from the desire to build a game where the convention of "shooting at things" resulted in creation rather than destruction. In this case, a beautiful garden would spring up in place of defeated foes. The concept was never fully realized due to the time constraints of the project.
CONTROLS
LEFT ARROW KEY
RIGHT ARROW KEY UP ARROW KEY SPACEBAR |
Rotate Left
Rotate Right Move Forward Fire |