ARMADILLO DAY
~ 2009 ~
Armadillo Day marks Michael's first foray into game designing with Flash. It was completed as part of a class assignment while pursuing his Bachelor's at UMBC. All of the game's assets are original with the exception of the background image, music, and portions of the code, which were provided to the class by the instructor. The game is loosely inspired by an idea for a game Michael had at very young age, which itself was inspired by many of the popular platformers of the late 1980's / early 1990's.
Armadillo Day marks Michael's first foray into game designing with Flash. It was completed as part of a class assignment while pursuing his Bachelor's at UMBC. All of the game's assets are original with the exception of the background image, music, and portions of the code, which were provided to the class by the instructor. The game is loosely inspired by an idea for a game Michael had at very young age, which itself was inspired by many of the popular platformers of the late 1980's / early 1990's.
CONTROLS
LEFT ARROW KEY
RIGHT ARROW KEY UP ARROW KEY |
Move Left
Move Right Jump |